Stacklands How to Beat The Demon (Speedrun Guide)

Publish date: 2024-07-25

Looking to beat the Demon in the fewest days? Or perhaps in the shortest time? Then this is the guide for you.

Contents

Speedrun Guide to Beat The Demon

Introduction

Personally, I find speedrunning this game quite enjoyable. Despite the RNG, runs can be made very consistent with proper play. The random elements make every run unique, keeping things interesting by allowing you to follow a general roadmap rather than a very specific set of actions.

Currently, my record is 9 long moons in only 11:34. Short and Normal moons are possible, but require more berry farming.

Hotkeys

This guide assumes you use “Clear Save” in the options menu before each run.

General Strategies

Pack Purchasing

Humble Beginnings: The value of this pack’s cards is always at least 3, so you can sell and rebuy to get the cards you want. The good part? Soil and Keys are worth 3 on their own, letting you keep some resources.

Seeking Wisdom: Same as Humble, you can always sell and rebuy this pack. After clearing the initial ideas, it becomes the ideal source of Trees, Rocks, and Berry Bushes.

Other packs are not used as Speedrun rules dictate that pack unlock progress be reset for new runs. Additionally, their high price makes them undesirable and unreliable.

Feeding your Villagers

Buying packs for Berry Bushes is your ideal source of food. Don’t be afraid to leave some surplus of bushes for later to save yourself time looking for more. Seeking Wisdom is a great source of these once its unlocked.

Card Cap

You only have 20 card slots until your first warehouse, so you may frequently need to sell cards at the end of a moon. Start with poop/trees/rocks, then food and resources as you see fit. Never sell bricks/planks/buildings you still need.

Rabbits also count towards the cap, so kill them when you have time.

Roadmap

Fighting the Demon has three base requirements:

The prerequisites for these can be broken down into the following lists:

Now, you could just follow these goals on your own, but I go into more specific strategy below.

Moon 1

Given the random nature of this game, you by no means need to meet every goal given to you immediately. Especially this first day, you may not get everything done with turbo on.

Even if you are “behind” you will still be fully capable of continuing and finishing the run, so keep that in mind.

Goals:

From your starting pack, sell the wood and the first harvested berry to buy a Humble Beginnings pack. Your primary goal is to buy 7 packs this moon. A villager is guaranteed from the seventh pack.

Try to keep your villagers always working on something. If there is not anything to do, turning off turbo is technically OK, but don’t be afraid to sell resources to get a new pack. Don’t forget, soil and keys are worth 3 coins.

Make sure to only have 2 food at the end of the day (Do not harvest more than the 1st berry bush and sell apples). You want your second villager to starve.

Moon 2

Goals:

Continue to buy Humble Packs (Wisdom once its unlocked) until you get another villager. You can only get these if you have only one non-baby villager left. Its not guaranteed after 7, but could come at any time.

You are going to let this villager starve as well for his corpse. Combine the two corpses to make a Graveyard. Since you have 2 babies, 4 food is needed.

Have your villager work in the quarry, and your second on any rocks you find. Flint is important for the mine and smelter. The buildings require 2 each, or 4 total.

Also keep in mind you will need 2 Bricks and 1 Plank in addition to the 2 Flint for the smelter, so work towards those if you can. Build the mine first (2 Flint, 1 Wood, 1 Stone) if possible, but it might not happen moon 2.

Moon 3 and Onwards

After this, the goals get a lot looser since there’s no telling when you’ll meet the requirements.

Beat The Demon

5 Militia is the minimum I would risk to fight the demon. I have both lost and had no causalities with that lineup. Every swordsman you can add makes it more consistent, but of course, iron is better for your temple to minimize iron RNG.

When a villager dies, pause the game and restack any villagers that got pushed out of fighting. Keep your finger ready to minimize the Demon’s free hits.

Turbo should of course be on. The fight itself takes only ~10 seconds, so there should be no need to get more food in most scenarios.

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